Working alongside James Melly and Silvia Novak, the team have been analysing six of our games using their Attention, Behaviour and Circulation (ABC) framework. The results have helped us to understand how well our games have reached people and how players have engaged with each game.
Listen to Matt’s presentation:
Following the discussion, and using the ABC approach, we wanted to allow attendees to brainstorm their own game ideas. Each table was therefore provided with three cards, each with a particular Attention, Behaviour or Circulation scenario written on the back. Teams were then asked to create game ideas based on their cards. Also provided was the option of a ‘Joker’ card, featuring a specific game genre to narrow down the characteristics of their game.
The cards provided a useful exercise in motivating people to think about game attributes and the attention patterns that drive people to play games, whether for learning, socialising or entertainment.
Have a go yourself – download a printable pdf of the game cards:
Let us know if you find them useful and what game ideas you come up with.
Chris Chapman is a Multimedia Producer at Wellcome Collection.